Urban Airship Implementation Error - The AirshipConfig.plist file is missing and no application credentials were specified at runtime.

Followed the quick start guide and get the above error when i try to load the app onto the phone.

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5 comments

  • Hi Rob,

    This is Sean with Urban Airship Technical Support.

    Everything related to the AirshipConfig.plist file is in Step 6 of the Quickstart guide.

    Specifically, did you download the file and copy it into your project by dragging the file into Xcode?

    Thank you,
    Sean Conlin
    Urban Airship Technical Support
    Portland, Oregon

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  • Hi Sean

    Yes I followed Step 6 of the QuickStart quite. The file is in the solution, but it does not seem to get copied to the device.  I am using the latest Xcode as i have iOS 9.3 on my phone.  

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  • I am experiencing the exact same problem.

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  • This is the read out from the debug area

    2016-03-27 20:30:49.588 AppName[3624:1463518] [W] -[UAConfig validate] [Line 228] Development App Key is not valid.
    2016-03-27 20:30:49.589 AppName[3624:1463518] [W] -[UAConfig validate] [Line 232] Development App Secret is not valid.
    2016-03-27 20:30:49.589 AppName[3624:1463518] [E] -[UAConfig validate] [Line 244] Current App Key (Your Development App Key) is not valid.
    2016-03-27 20:30:49.589 AppName[3624:1463518] [E] -[UAConfig validate] [Line 249] Current App Secret (Your Development App Secret) is not valid.
    2016-03-27 20:30:49.589 AppName[3624:1463518] 🚨Urban Airship Implementation Error🚨 - The AirshipConfig.plist file is missing and no application credentials were specified at runtime.
    fatal error: unexpectedly found nil while unwrapping an Optional value

    This is frustrating as the app works perfectly in the development version. Any suggestions?

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  • So after much searching on the website, I decided to try a few things, I found that by setting and adding the following to my AirshipConfig.plist

        <key>detectProvisioningMode</key>
        <false/>
        <key>inProduction</key>
        <true/>

    The build works and creates a device token.

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